At A Glance
Released: 2/21/21
Reviews:779, net very positive, as of 8/2023
English Reviews: 405
Localized in: English, German, Russian
Had Publisher: no
Majority of reviews:
English ~46%
Russian ~25%
German ~7%
Price: $6.99
Review report:
Negatives: not scary (jumpscares are cheap), story is weak, not clear on what to do next
Positives: good atmosphere and graphics, good audio design, scary, loved the jumpscares, interesting story
Gameplay
Same walking/character system as game 1
Instructions appear as words inside game world
Sprinting upgrade
I think head bobbing is same for walking and running
Zombie lady appears after getting bolt cutters for door, slowly moves forward
Player can die for first time
Music cue is very effective at telling players they should run
Zombie is also bald and has a big head
Back at house in basement, it’s possible to fail by turning off lights
Transitions to park, i see a clown patrolling with a hammer
This is a deadly situation
Clown got stuck when i lured him back to merry go round
Music is oddly fitting for this section, goofy, creepy, clownish
When clown gets you he gets stuck looping the attack animation
In this section, you had to get knife, pry open fuse box, grab fuse, take fuse to carousel, make it move, take bolt cutters, cut open chest, then get jumpscared
Now back in house you are tasked with setting up a trap to catch monster
Monster trips and screams, appears to be his own mother
Have to do a symbol with puzzles otherwise you die
Afterwards boy is seen on subway sleeping
Music
Music is way more upbeat (synth) for main menu
Sounds
In the subway car after an audio cutscene
Music is more obvious here, i think its better
Babies crying at either end
Lots of noises and scratching
After interacting with a briefcase the game cuts to childhood in a room
Same cry laughing sound from first game
Art
Graffiti everywhere, lots of similar decals just put in different spots
Game starts in a dark subway
Crowbar reveals rooms full of mannequins
Guy in a tux walks by, jumpscare from a clown?
UI
Same splash screen and language selection as previous game
Menu is passable, still looks generic in the settings
Writing
Revealed that boy was kidnapped by clown
Learned to control sleep as a result
Boys real parents were insane
Demon monster appears at the very end behind gates
Scare Factor
Following tutorial instructions leads to phone booth, but after turning around a deformed body appears
Lost scare factor beyond initial appearance because it lasted too long (I got a good look)
Inside room the sounds of footsteps approach and the door opens
Outside there is a mask, something playing on radio
Door slams once you get too close
Some creature is under the bed and there is a large shadowy figure in the room (light turns off to prevent a good look)
Window glass sounded like it was broken, jumpscare outside
Back in subway car there is music playing, and a zombie in a dress appears
Zombie gets closer and lights turn off
Child sits in the subway car, staring makes a creature scuttle across
Exiting the car there is a mannequin, but the zombie appears suddenly with a loud jumpscare
This one got me more than others, may have been the volume coupled with exact sound (like screaming and regular jumpscare noise)
After house Mother locks in the room, then the next act is upbeat and fun with music and rainbow lights
I think this is a carnival-type deal with clowns
Clown rises up out of a puddle of blood and jumpscares
Extra
These games aren’t perfect and are quite flawed, do NOT chase perfection with other horror games
Overall
A short horror game that leans heavily into jumpscares and atmosphere
Can be confusing at times since players are offered little in the way of directions
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