At A Glance
Released: 3/30/21
Reviews: 1,914, net very positive, as of 8/2023
English Reviews: 846
Localized in: English, Russian
Had Publisher: No
Majority of reviews:
English ~37%
Russian ~19%
Korean ~13%
Price: $6.99
Review report:
Negatives: puzzles were a bit confusing, lacking in story, not scary at all, boring, got stuck in some places
Positives: terrifying, purely atmospheric, ambience and audio are on point, insanely scary
Gameplay
One of the switches turned on then broke
Grabbed a key, hear breathing from a dark room
One of the doors is pushable
Got a key item, then another room illuminated on its own
Puzzle item was in the oven
I was previously being blocked from the inner apartment, but it unlocked when I got the puzzle item
Symbols hidden under bed and in mirror, not hard to find
Get a flashlight
The light doesn’t exactly follow the camera, lags behind (looks good)
Camera in general also leans into where the player is looking
Must walk around apartment, note says enemy dislikes light
Had to use a guide, didn’t realize I could interact with the wall and peel back a curtain
Had to pull teeth out with a tool
There is now a box of candles but i need a lighter
Entrance slams open, no need
Outside it is a nightmare world
There is a spot on bottom floor that leads to outside, but it’s an empty plane
Appears that the doorway was the main ending, but wasn’t supposed to be reached yet
Supposed to get in an elevator with scary guy, haven’t seen this done before
No credits
Also no way to continue, just stuck
Music
Music is interesting, like a dubstep heartbeat
No music, mainly a really intense droning, sounds heavy and foreboding
Sounds
Walking sounds odd, seems like the sound fades in/out when starting/stopping
Probably prevents popping
A ghostly wail played, must be on a loop or something because it played earlier too
Elevator noise from upstairs
Waiting a minute, I hear fabric ripping
Heartbeat plays after leaving room
Could also be feet on a carpet, odd beat
I can also hear where it ends/loops, abrupt
Heard a knock at the door, maybe some events are on a timer?
Sounds start playing, some guy eating flesh and moaning
Now the game has become terrifying
Baby crying after retrieval, closer to the room the crying is warped
Art
In-game you can see your body (no fancy rotations)
Camera moves a tiny bit when still, nice touch
Inside apartment there’s an airlock, might be used for loading
In apartment the screen is going black infrequently
Can’t tell if this is the light or blinking eyeballs
A post-process film grain is visible in one area of the house
Seems to be used for dark rooms
Power goes out, unimpressive sfx
Lights turned on/off at scripted intervals
Noticed a bloody screwdriver in closet
After trying to leave door closes
Figure is outside
Lights start going on and off
Appears to be on a timer
‘Shift to run’ popped up even while staying still
Going to monster room there is some goblin eating something
In the room with broken light was a body on the toilet
The exit turned into a skin door
Wall graffiti says I’m doing something wrong
UI
No options menu, they are crammed into main menu
Default Unity UI was used
Theres a localization gap, but it’s readable
Load Last Save resets the main menu
Scare Factor
Knocking on airlock door a few times causes a loud bang
Could hear a bit of static coming from it
I could see an outline of the breather in the dark room
Nothing happened, but the post-process effect was intense
The room with missing switch has a mirror and a jumpscare doll
I saw the reflection first, and naturally, wanted to get a better look (then doll jumpscared)
Briefly saw someone's legs, but it was too quick to comprehend
TV went all scary then cut to a picture (not video) of an enemy in the shadows
‘I do not want to go over there’
Album was in front of monster
Says to get out
Contains an image of main character walking in for first time
Room turns light on and off
Dolls eyes follow you
After running around, enemy shows hand from the darkness and crushes a light bulb, then he runs out of the room
Running toward kitchen I see nothing, then the light goes out and I see the enemy briefly in front of me
Under bed lights turned off, timer again?
Have to turn them on myself
Scary man in mirror, door closed
.went into the scary room, only a chair and broken noose
Door closed
F on wall, needed to turn off light
Light was forced off
Enemy was peering around corner, very tall
Had to grab tool from closet, turn around and big scary monster was there (no sfx jumpscare)
Scary guy was holding lighter, not dangerous
Extra
Made a similar game previously in 2019
Was clear about the game taking ~an hour
Game has done very well with seemingly no marketing
Had somewhat of a following on itchio, made first demo game in 2018
When opening game it goes straight in-game, camera on player
Overall
Masterclass in using a minimal environment to its absolute breaking point and still being terrifying
Brilliant at building tension and fear in such a small space
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