At A Glance
Released: 6/12/21
Reviews:1341, net very positive, as of 11/2023
English Reviews: 794
Localized in: English
Had Publisher: no
Majority of reviews:
English ~59%
German ~5%
Russian ~5%
Price: free
Review report:
Negatives: too short, not scary
Positives: Scary, free, time mechanic is cool
Gameplay
Interacting with a clock sends player ‘back in time’
Player is rewinding objects then finding items to fix them (like the grandfather clock)
Moving between times to find items, and use consequences to make things happen differently
Music
Song plays in the credits, hint of sadness but good
Sounds
Low rumbling like thunder plays as environmental music, might actually be thunder at certain points
Very nice time manipulation sounds when using the watch
Art
The book Catcher in the rye is in the apartments, is that technically allowed?
Shader effect is present on objects that can be time manipulated
UI
Option category names are selectable, but do nothing when clicked on
Writing
Time travel always seems to be a hit, and this focuses on the aftermath of one of the scientists after the experiment, what happened to his family, and what he brought back with him
Scare Factor
As soon as the first door is opened a lanky, humanoid figure is down the hall in another room and its head is doing the Lisa thing from PT
Definitely feels like it was inspired by PT, has a radio, a hallway, an apartment, and a creature
Kid laughing and running away when approaching a dark corridor
Specter flying across hallway when coming out of the bathroom
Hallway walls have antlers everywhere and a monster shows up in the middle, reminds me of the lanky thing from we went back
For some of the jumpscares they relied on the player facing the right direction at the right time
Extra
Made with unity
Credits are an interactable ending in a room, took a solid 10 seconds to load
Overall
Does time travel + horror work considerably well?
The game was short, but injected with a lot of lore through radio and tv hosts
The monster was interesting, some kind of entity that showed up in the time travel experiments
Some of the scares might have been missed because the player doesn’t get forced into looking at them, happened to me where I missed a couple but definitely heard the sound cue and knew something was there
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